Normal - 50%, Hard / Suicidal - 75%, HOE - 90%įor comparison, by default a healthy player character with the minimal weight walks at speed of 383 units/s, and sprints at speed of 460 units/s. Normal - 1 / Hard - 1 / Suicidal - 1 / HOE - 1 Movement speed is randomized within ± 10% range and further modified by a multiplier based on difficulty. Scrakes will never stop sprinting until they are killed. This threshold is 50% on Normal, 75% on Hard and Suicidal, and 90% on Hell on Earth. Scrakes will only sprint when their overall health drops below a certain threshold, determined by difficulty. Damaging with on-perk weapons and then finishing it off with an off-perk weapon divides the XP and grants it to both perks. ![]() Killing with weapons other than your current perk grants the XP to the perk that weapons belongs to.The base damage value further modified by the difficulty-specific multipliers. Scrakes have their base health value scaled accordingly to the number of players in the game.Īttacks Melee ("gutbuster" attack intervals) For kill reward calculations read Dosh Mechanics.
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